
Missile Protocol
The game was made in 72 hours on Ludum Dare 59:
https://ldjam.com/events/ludum-dare/59/missile-protocol
You are in space. It's a long way home.
However, this is not the only problem... You are in enemy territory, so you need to keep an eye on the radar and respond to incoming threats in time.
Controls: Left mouse button.
Recommended to play with a friend.
One player plays, the second player watches the instructions. Players communicate and play the game together.
| Updated | 2 days ago |
| Published | 5 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (4 total ratings) |
| Author | Pacelin |
| Genre | Puzzle, Simulation |
| Made with | Unity |
| Tags | 2D, Atmospheric, Local multiplayer, Ludum Dare 59, Mouse only, Point & Click, Relaxing, Space |
| Average session | About a half-hour |
| Languages | English, Russian |
| Inputs | Mouse |
| Accessibility | Color-blind friendly, One button |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| Links | Ludum Dare |
| AI Disclosure | AI Assisted, Code, Sounds, Text |



Comments
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Since you were targeting an international audience, it would’ve made sense to have English set as the default language.
The error-switching buttons are very small—they could’ve been bigger (I was playing in windowed mode). The art looks like it might be AI-generated. I don’t have anything against AI, but stylistically it feels a bit undercooked.
Because the defusal instructions are quite complex and take time to memorize, I couldn’t manage it. It’s a pity the game doesn’t automatically pause when you open the instructions. I didn’t attempt another run.
That said, it’s a really enjoyable game. It’s great to see the theme explored from different angles through gameplay—that definitely deserves a high score.
А я думал, это у меня в игре инструкция длинная =D
Xd :)